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Movie-based Control Flow Objects and Operations


Alexander Vazhenin


Vol. 12  No. 9  pp. 7-14


This paper deals with visual programming in the framework of a Movie-based Multimedia Environment, which includes special movie-program objects. These objects can generate frames of an algorithmic movie as well as executable code. The important part of the movie-based programming is in defining activity areas in matrix structures as well as ordering operations according to computational steps. Specific components called control lines and structures support referencing activity areas inside a structure. This means that control objects divide a structure into zones each of which can have individual colour. Paper presents multimedia environment for specifying dynamical behaviour of control lines for matrix structures. We show semantic and syntactical rules of iconic programming language and main features of a GUI-interface.


Software Engineering, Visual Programming, Movie-based Programming, Matrix Computing.